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America reviews in Strategy for PC-Personal Computer Reviews Section
 
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     America in Strategy for PC

America in Strategy for PC
Title: America
Release Date: 14-January-2001
Publisher: Data Becker
Developer: Data Becker
Genre: Strategy
Platform: PC-Personal Computer (PC)
Rating: 0/5 (0 Votes)
   

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     Reviews for America in Strategy for PC-Personal Computer ( PC ) :

General/Summary:

America is an Original real-time Strategy game, taking place in the 1800s. You play though 90 years of American history as one of four distinctive civilizations. The Desperados, Indians, Mexicans (my personal favorite), and of course the Americans.
Beginning a few years back when I played my first RTS game. I’ve always wondered what it would be like to command a civilization back in the Wild West. When I found out about America I was overly excited and hurriedly got my hands on it when it became available. It turned out to be an outright Age of Empires Series clone from the start. Not to mention some...overlooked Gameplay issues...


Gameplay:

First Impressions:
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Was it just me or did this game not come with a readme file? Oh well...
One thing I found interesting is how the Germans would make a game all about American history...weird.
After passing through the intro and the starting screen the game was already looking pretty darn good. I
entered the Mexican single player campaign first and was immediately impressed by the look of the interface.
I must admit, my first question was hmmm; I wonder how this guy works. So I walked one of my Gaunchos up to the enemies land and removed a commander off his horse with a few quick pistol shots. In return I lost my man, and my land was put to ruins
I reentered the game as the Americans and began to build a fort. I was rather intimidated by the great number of buildings there were to choose from. But after playing a couple times I knew what every building was for.

Let’s play
------------
While the single player campaigns are fun and well put together. As with all RTS games the true fun lies in multiplayer. In my home I have a 3-computer network and was able to get into a 3-civilization battle where I really got a hang for the game.
In all the civilizations except for the Indians, you create both male and female workers. The females for farming, and the males for Building, gathering gold, cutting wood...etc. I was rather impressed by this particular feature in the game, as in most other RTS games workers are merely males.
The makers of the game also did a great job in the area of military units. Each civilization has their own distinctive units. Some units can mount or dismount horses. You get the choice as to whether you will buy or steal horses for your men. Nothing beats free stuff *winks* In one particular game, I traveled up to my brother’s land with a few good men and gunned some Outlaws off their prized horses, which I rode off with shooting into the air and crying “Glory to the Empire!” Okay so it didn’t exactly happen that way. The concept is still the same. It’s the west my friend, have a blast!
Every single unit is cool, all the way from the large cannons to the gunslinger. These are units you can really care about, units who’s names you can remember.
Another area I also found quite impressive was the way gold is gathered. Your workers mine gold from inside a mountainside and store the
m in the gold warehouses. Of course if this warehouse is destroyed, the player loses all the gold within. Gold warehouses are also an open target for robbery. Nothing beats travelling about in a transportation cart getting free stuff, heh. But if you’re not into thieving about, there is also a trading post for buying and selling Wood, food and gold. But being civs like the Desperados and Indians requires stealing in order to get things like guns and ammunition.

Lets talk about rockslides:
-------------------------------
You’ve heard about all the, goodie goodies of the game now lets talk about those overlooked game issues.
America fails to really add anything new to the genre and rather is a clone of previous games before it. Mostly Age of Empires II, in the typical gather gold, gather wood, gather food, and watch your enemies bodies pile up heap upon heap with the edge of the sword (or the gun) style Gameplay.
However some of the features previous RTS games had a good spot on, America fails to follow up on.
One bad spot could be how fast the farms run out. Several times in the middle of a big battle I found myself slamming the idle villager button repeatedly to get my idle farmwomen back to work, producing food to feed my future military personal. I would prefer the farming style from Tzar: Burden of the Crown is which villagers fix their farms alone while you deal with more important issues such as fending of nasty attacks and stealing gold from your enemies? Or the query feature in the Age of Empires 2: The Conquerors expansion. In which you pay for the farms beforehand so the villagers can rebuild their farm while you are away.
In America I was quite annoyed by the huge red text that pops up when a farm runs out or a villager gets attacked.
Whereas is multiplayer games you can barely see when another player sends a chat message to you. To be truthful you’re so busy you can’t see it. Speaking of multiplayer. I came across allot of connection errors while playing across LAN. I’m not sure if these errors are real or just really bad game bugs, because the game seems to continue as usual. Did I mention You can't even take screenshots.
Also the game designers seem to have been in a hurry when doing the multiplayer, because is the lobby you can’t choose player color or chat. What’s up with that?

To sum it up, America is a good game. It just could have been better.
If you saw me down the street and asked me what America was, my first response would probably be. “Age of Empires II in the Wild West.” Age of Empires II will still remain my favorite old day strategy game, but nothing will ever beat battling in ancient America with a couple gun slingers and some sheriffs.

However many the disappointments America is one of the best games I have, and one I’ll be playing for years to come.


Graphics:

In my opinion America’s graphics are some of the best in any RTS game to date. The buildings for each civilization are drawn in great detail. All the characters are animated and modeled well. Overall a very pleasant game to look at.
On my 233MHz and 8mb Permedia 2 graphics card, the 1024x768 resolution was sluggish. So I was bound to 800x600 witch wasn’t half-bad. And for a game that required a 266MHz I feel it ran very well. As a matter of fact almost as well as on my brother’s 500MHz computer.


Sound:

Nothing bad to say about the sound effects for America. Decent music. 3d sound effects so when you move father away from your woodcutters for example, their chopping can be heard less loudly. Unit voices are done well. Each civilization has characters, which speak in their language. (Americans speak English; Mexicans speak Spanish and so on...)
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