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Classic NES Series: Zelda II cheats in Role-Playing for Nintendo Game Boy Advance SP Cheats Section
 
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     Classic NES Series: Zelda II in Role-Playing for GBA

Classic NES Series: Zelda II in Role-Playing for GBA
Title: Classic NES Series: Zelda II
Release Date: 25-October-2004
Publisher: Nintendo
Developer: Nintendo
Genre: Role-Playing
Platform: Nintendo Game Boy Advance SP (GBA)
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     Glitches for Classic NES Series: Zelda II in Role-Playing for Nintendo Game Boy Advance SP ( GBA ) :

Stay alive after a fatal hit.
If you fall off the side of the screen when you get hit, you won't die, even if your HP is at 0. Stand very close to the edge of the screen, and attack from there. You can use this to level up without the risk of losing your EXP to a gameover. Especially at screens with jumping fish.

Bypass forced encounters
You can bypass a forced encounter if you enter the tile while it’s being occupied by a random battle monster. Instead of fighting through the forced encounter you will fight a random battle. After the battle, you can simply step off the tile and continue.

Use spells with less cost to your magic.
A handy glitch in this port lets you cast spells while saving magic. When you grab a magic refill jar if you quickly switch to your spell menu, select a spell and then use it while the meter is still being filled from the jar you just grabbed the spell will be cast and the meter will continue to fill, making up for the difference in magic that the spell just used. You have to be quick to get it to work right; I've gotten this to fill it all the way back up sometimes but it appears to be based on just how fast you get it done.

Move through locked doors without keys.
If you need to get through a locked door in a palace but you don't have a key you can use the spell of Fairy and then fly through the gate using this glitch. Handy if you don't know where a key is or want to save time.

     Unlockables for Classic NES Series: Zelda II in Role-Playing for Nintendo Game Boy Advance SP ( GBA ) :

Spells
There is a spell hidden in each town. Their magic cost depends on your Magic level. Shield reduces damage by 50%; Jump doubles your jump; Life restores 3 hearts; Fairy allows you to fly and pass through keyholds; Fire lets you shoot fireballs from your sword; Reflect lets you block fire and reflect magic waves; Spell turns all monsters into blobs and unlocks the Magic Key at the end of Kasuto; Thunder kills everything on the screen.

Sword Techniques.
There are two additional sword techniques that can be learned to help Link but they aren't really necessary to beat the game.

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